UV-Projection is the ultimate solution for automating and accelerating the process of UV projection for hardsurface 3D models within ZBrush. Its primary function revolves around seamlessly generating UV projections for hardsurface models with speed directly within the ZBrush environment.
- Users can effortlessly convert between 3D and UV projection modes, facilitating a smooth transition between modeling and UV mapping
- Dedicated section for basic shapes projection, including cubes, cylinders, and planes, on X, Y, Z
- UV-Projection provides advanced features for handling complex geometry, offering multiple projection methods based on surface normals and model topology. Whether users need to project UV maps based on polygons orientation or mesh composition, UV-Projection offers the flexibility and accuracy required for optimal UV mapping results.
Experience the power of UV-Projection and revolutionize your hardsurface UV mapping workflow within ZBrush